/********************************************************************************
** Form generated from reading UI file 'mainwindow.ui'
**
** Created: Tue Apr 26 20:08:54 2011
**      by: Qt User Interface Compiler version 4.7.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QTabWidget>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>
#include "artistic.h"
#include "renderer.h"

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QAction *actionView;
    QAction *actionDraw;
    QAction *actionNew;
    QAction *actionOpen;
    QAction *actionSave;
    QAction *actionQuit;
    QWidget *centralWidget;
    QTabWidget *tabWidget;
    QWidget *Tree3D;
    Renderer *widget;
    QWidget *Tree2D;
    Artistic *widget_2;
    QMenuBar *menuBar;
    QMenu *menuFIle;
    QMenu *menuMode;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
        MainWindow->resize(667, 481);
        MainWindow->setMinimumSize(QSize(667, 481));
        MainWindow->setMaximumSize(QSize(667, 481));
        actionView = new QAction(MainWindow);
        actionView->setObjectName(QString::fromUtf8("actionView"));
        actionView->setCheckable(true);
        actionDraw = new QAction(MainWindow);
        actionDraw->setObjectName(QString::fromUtf8("actionDraw"));
        actionDraw->setCheckable(true);
        actionNew = new QAction(MainWindow);
        actionNew->setObjectName(QString::fromUtf8("actionNew"));
        actionOpen = new QAction(MainWindow);
        actionOpen->setObjectName(QString::fromUtf8("actionOpen"));
        actionSave = new QAction(MainWindow);
        actionSave->setObjectName(QString::fromUtf8("actionSave"));
        actionQuit = new QAction(MainWindow);
        actionQuit->setObjectName(QString::fromUtf8("actionQuit"));
        centralWidget = new QWidget(MainWindow);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        QSizePolicy sizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(centralWidget->sizePolicy().hasHeightForWidth());
        centralWidget->setSizePolicy(sizePolicy);
        tabWidget = new QTabWidget(centralWidget);
        tabWidget->setObjectName(QString::fromUtf8("tabWidget"));
        tabWidget->setGeometry(QRect(10, 0, 651, 421));
        QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Maximum);
        sizePolicy1.setHorizontalStretch(0);
        sizePolicy1.setVerticalStretch(0);
        sizePolicy1.setHeightForWidth(tabWidget->sizePolicy().hasHeightForWidth());
        tabWidget->setSizePolicy(sizePolicy1);
        Tree3D = new QWidget();
        Tree3D->setObjectName(QString::fromUtf8("Tree3D"));
        widget = new Renderer(Tree3D);
        widget->setObjectName(QString::fromUtf8("widget"));
        widget->setGeometry(QRect(0, 0, 641, 391));
        tabWidget->addTab(Tree3D, QString());
        Tree2D = new QWidget();
        Tree2D->setObjectName(QString::fromUtf8("Tree2D"));
        widget_2 = new Artistic(Tree2D);
        widget_2->setObjectName(QString::fromUtf8("widget_2"));
        widget_2->setGeometry(QRect(0, 0, 641, 391));
        tabWidget->addTab(Tree2D, QString());
        MainWindow->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(MainWindow);
        menuBar->setObjectName(QString::fromUtf8("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 667, 23));
        menuFIle = new QMenu(menuBar);
        menuFIle->setObjectName(QString::fromUtf8("menuFIle"));
        menuMode = new QMenu(menuBar);
        menuMode->setObjectName(QString::fromUtf8("menuMode"));
        MainWindow->setMenuBar(menuBar);
        mainToolBar = new QToolBar(MainWindow);
        mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
        MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);
        statusBar = new QStatusBar(MainWindow);
        statusBar->setObjectName(QString::fromUtf8("statusBar"));
        MainWindow->setStatusBar(statusBar);

        menuBar->addAction(menuFIle->menuAction());
        menuBar->addAction(menuMode->menuAction());
        menuFIle->addAction(actionNew);
        menuFIle->addAction(actionOpen);
        menuFIle->addAction(actionSave);
        menuFIle->addAction(actionQuit);
        menuMode->addAction(actionView);
        menuMode->addAction(actionDraw);

        retranslateUi(MainWindow);

        tabWidget->setCurrentIndex(1);


        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));
        actionView->setText(QApplication::translate("MainWindow", "View", 0, QApplication::UnicodeUTF8));
        actionDraw->setText(QApplication::translate("MainWindow", "Draw", 0, QApplication::UnicodeUTF8));
        actionNew->setText(QApplication::translate("MainWindow", "New", 0, QApplication::UnicodeUTF8));
        actionOpen->setText(QApplication::translate("MainWindow", "Open", 0, QApplication::UnicodeUTF8));
        actionSave->setText(QApplication::translate("MainWindow", "Save", 0, QApplication::UnicodeUTF8));
        actionQuit->setText(QApplication::translate("MainWindow", "Quit", 0, QApplication::UnicodeUTF8));
        tabWidget->setTabText(tabWidget->indexOf(Tree3D), QApplication::translate("MainWindow", "3D Render", 0, QApplication::UnicodeUTF8));
        tabWidget->setTabText(tabWidget->indexOf(Tree2D), QApplication::translate("MainWindow", "2D Artistic", 0, QApplication::UnicodeUTF8));
        menuFIle->setTitle(QApplication::translate("MainWindow", "Menu", 0, QApplication::UnicodeUTF8));
        menuMode->setTitle(QApplication::translate("MainWindow", "Mode", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
